Kidnappers Strike - Level 3, Sanshas, Part 10 of 10 posted by titoironman, May 9, 2016, 18:24

Part 10 - The Final Battle

Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: Yes
Damage dealt: EM/Therm
Recomended damage dealing: EM/Therm
Minimum recommended ship class: Battlecruiser

Pocket 1, 15-24km.

Aggro on warp in.

2x Tower Sentry Sansha III
3x Frigates (Butcher/Manslayer)
1x Cruiser (Hellhound)

Pocket 2

No aggro on warp in.

Group 1, 40-45km.
2x Battlecruisers (Centatis Specter)

Group 2
4x Frigates (Centii Enslaver/Plague)
2x Cruisers (Centum Mutilator/Torturer)

Group 3
4x Frigates (Centii Butcher/Manslayer)
2x Cruisers (Centum Hellhound)

Group 4, 65-71km.
5x Destroyers (Centior Misshape)
1x Battlecruiser (Centatis Devil)

Pocket 3

Group 1, 5-10km.

Aggro on warp in.

2x Battlecruisers (Centatis Phantasm)

Group 2, 55-60km.
4x Destroyers (Centior Cannibal/Misshape)
2x Battlecruisers (Centatis Phantasm/Specter)

Group 3, 83-87km.
4x Destroyers (Cannibal/Devourer/Misshape)
6x Battlecruisers (Daemon/Devil/Phantasm/Specter)
5x Battleships (Centus Dread Lord/Tyrant)

Group 4, 90-95km.
4x Drones (Sansha's Berserker/Demon) (web/scram)
6x Battlecruisers (Centatis Behemoth/Daemon)
5x Battleships (Centus Tyrant)

Popping the target structure agros everything. Taking out the ship groups one by one before you target the structure is probably easier.

Destroy the target structure and warp out.

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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