Vengeance - Serpentis posted by titoironman, April 24, 2016, 22:40

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: Yes, Guardian Veteran
Damage dealt: Therm/Kin
Reccomended damage dealing: Kin/Therm
Minimum recommended ship class: Battleship
Extras: Damp (Corelum Chief Guard/Safeguard)

Pocket 1

Might aggro on warp-in.

You warp into a small area, 5 groups are very close to you and you get aggro from the group behind you at warp-in. Since the groups are so close it was tricky to prevent the other groups aggro my drones. Happend a few time, I just returned them and the groups went back to their original place even if they were 1km from me.

Group 1

Might aggro on warp-in

4x Battlecruisers (Squad Leader/Platoon Leader)
4x Destroyers (Corelior Soldier/Infantry)

Group 2
1x Battleship (Core Port Admiral/Rear Admiral)
5x Cruiser (Corelum Chief Guard/Safeguard) (Dampener)
5x Frigate (Coreli Protector/Defender)

Group 3
1x Battleship (Core Commodore/Baron)
5x Elite Frigate (Guardian Veteran) (Web/Scramble)

Group 4
This group may look like 2 seperate groups, but it functions as one.

9x Cruiser (Corelum Chief Sentinel/Chief Infantry)
3x Destroyer (Corelior Infantry/Sentinel)

Pocket 2

You warp in on-top of Group 1, who aggros. Attacking group 2 aggros Group 4. Recommended order: Group 1, Group 4, Group 2, Group 3

Group 1

Aggro on warp-in

6x Elite Frigate (Guardian Veteran) (Web/Scramble)

Group 2
2x Battleships (Core Rear Admiral)
5x Cruisers (Corelum Chief Infantry/Sentinel)

Group 3
4x Cruisers (Corelum Chief Infantry/Sentinel)
2x Destroyers (Corelor Sentinel)
3x Frigate (Coreli Defender/Protector)

Group 4
3x Battleships (Core Port Admiral/Commodore)
2x Destroyers (Corelior Infantry)

Pocket 3

Warp in straight on top of group one, which aggros.

Group 1

Aggro on warp-in.

4x Battlecruisers (Corelatis Squad Leader/Wing Leader)

Group 2 (45-50km)
2x Battleships (Core Commodore)
3x Cruisers (Corelum Chief Sentinel/Infantry)
2x Elite Frigates (Guardian Veteran) (Web/Scramble)

Group 3 (80-95km)
1x Xevni Jipon (Battleship, mission target)
1x Battleship (Core Rear Admiral/Flotilla Admiral)
4x Cruisers (Corelum Chief Sentinel/Infantry)
5x Destroyers (Corelior Cannoneer/Sentinel)

Group 4 (100-110km)
4x Serpentis Heavy Missile Battery

Xevni Jipon is weak for thermal. High resistances vs kinetic. Can't be target for EW (web etc)

Pocket 1: destroy all ships to unlock gate
Pocket 2: destroy all ships to unlock gate
Pocket 3: destroy only ships in group 3 - no other ships are needed to complete mission (tagging ships makes live easier after stage-aggro)

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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