Kidnapping, The posted by titoironman, April 18, 2016, 6:28

Faction: EoM / Mercenary
Mission type: Encounter
Space type: Normal space
Web/Scramble: Yes, Saboteurs 
Damage dealt: Kin/Therm for pocket 1-3 and 5. All kinds for pocket 4
Reccomended damage dealing: Kinetic/Thermal
Minimum recommended ship class: Battleship

You warp directly into Pocket 1.

Pocket 1

No Aggro at warp-in

Single Group
2x EoM Ogre
1x EoM Hydra

Pocket 2

No Aggro at warp-in. Drones doesn't get aggro. Easy to pick off the groups. Saboteurs warp scramble.

Group 1
2x EoM Death Lord
4x EoM Saboteur (Scramble)

Group 2
4x EoM Hydra

Group 3
5x EoM Crusader
6x EoM Succubus

Group 4
2x EoM Ogre
4x EoM Black Priest

Pocket 3

No aggro at warp in. Easy to pick off group by group. Drones doesn't get aggro.

Group 1
1x EoM Death Lord
1x EoM Ogre
1x EoM Hyrdra

Group 2
2x EoM Hyrdras
6x EoM Prohphets

Group 3
Warps in when you have killed group 2
3x EoM Ogres

Pocket 4

For shield tankers, take out the Mercenary Commanders unless you wield an em-hardener. For armor tankers, take out the wingmen, unless you wield an exp-hardener. Rest is kin/therm dmg. Aggro from 4 mercenary overlords. Drones will aggro the entire pocket. Gang members that fire on anything including the 4 overlords will get aggro from the rest, if not aggroed.

You can afterburn away from the group and then kill the 4 bs first then fly in and kill the rest.

Group 1 (Aggro)
4x Mercenary Overlords

Group 2
2x Mercenary Overlords
4x Mercenary Commanders

Group 3
6x Mercenary Commanders
4x Mercenary Wingmen

Pocket 5

Aggro at warp in.

Group 1
1x EoM Behemoth
6x Turrets (Tower Sentry Drone II)

Can is dropped by the Behemoth.

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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