Score, The - Angel Cartel posted by JakeLin, December 14, 2015, 5:21

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Web/Scramble: None
Damage dealt: Exp/Kin
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battlecruiser

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at initial gate.

Pocket 1

No aggro at warp-in.

Ships spawn in small groups a few seconds apart. Ships all aggro when you shoot at any one.

Single Group (40-70km)
7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian) Target Painter
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher) Target Painter

Pocket 2

Aggro at warp-in.

Groups appear a few seconds apart.

Group 1 (60-70km) (left)
6x Frigates (Gistii Ambusher/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)

Group 2 (60-65km) (right)
2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Group 1 is the objective. Shooting at it causes full pocket aggro.

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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