Break Their Will - Serpentis / Mercenaries posted by JakeLin, December 13, 2015, 20:42

Faction: Serpentis / Mercenaries
Mission type: Encounter
Space type: 
Web/Scramble: Yes, Stasis Tower
Damage dealt: Therm/Kin - Serpentis, All kinds - Mercenaries
Recommended damage dealing: Kin/Therm - Serpentis, Therm/Exp - Mercenaries
Minimum recommended ship class: Battlecruiser

Mission objective requires you to destroy a Repair Station. 
Tip: Destroy the Aux Power Generators or the station will auto heal, then destroy the Repair Station to disable its function to repair the rats.

Single Pocket

At warp-in there are only structures, when the Repair Station is attacked, the following wave will spawn. Attacking the Auxillary Power Array's will not cause any spawns.

First Wave
Arrives when you shoot at the Repair Station
1x Stasis Tower (Web)
3x Heavy Missile Battery (does Explosive damage with Havoc Heavy Missiles)
6x Destroyers (Corelior Artillery/Cannoneer/Infantry/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Patroller/Safeguard/Scout/Spy/Watchman) Dampening

Reinforcement Wave 2
Reinforcements will spawn when you destroy the Repair Station
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter

Destroy the Repair Station, mission complete, warp out.

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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