Opening Moves posted by titoironman, October 11, 2015, 22:26

Faction: Amarr Empire / Angel Cartel
Mission type: Encounter
Space type: Deadspace, no gates
Web/Scramble: None
Damage dealt: All kinds
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Cruiser

Single Pocket

Aggro on Warp In.

Group 1, 20km.

1x Destroyer (Imperial Templar)
4x Frigate (Imperial Haran/Felix/Paladin)

Group 2, 10km (if you destroy the Fuel Depot)
The destruction of the fuel depot is not required for the completion of the mission.

5-7 x Frigate (Angel Cartel)

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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