Closing the Gate posted by titoironman, October 3, 2015, 14:16

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace (mwd does not work), gated
Web/Scramble: None
Damage dealt: Therm/Kin
Recommended damage dealing: Kin/Therm
Minimum recommended ship class: Best frigate class

Objective: Destroy the mysterious jump gate

Pocket 1
Direct warp in on this pocket.
No aggro.
1x Frigate (Coreli Scout) 15km

Pocket 2
Aggro on warp in.

1x Frigate (Coreli Agent) 20km
1x Frigate (Coreli Scout) 30km

Pocket 3
Aggro on warp in.
Smuggler Stargate in this pocket.

1x Serpentis Sentry Gun 25km
2x Frigate (Coreli Initiate) 20-25km (Trigger)

Spawn 1
1x Destroyer (Corelior Soldier)

Spawn 2
When the Stargate hits armor this spawn appears:
3x Frigates (Coreli Initiates)
2x Frigates (Coreli Scout)

Mission data kindly provided by with full complience of the coryright rules stated. Please refer to the source for more information.
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