Penumbra - Chapter 1 : Proof of Intent (Epic Arc Mission Level 4) Mission 7 posted by titoironman, June 20, 2016, 21:15


Penumbra - Chapter 1 : Proof of Intent

Overview

Starter agent: Aursa Kunivuri
Agent corporation: Expert Distribution
Agent location: Josameto (Nugoeihuvi Information Centre Beacon)
Standings required: 5.0 (Either Caldari faction or Expert Distribution)
Additional skills required: Hacking, Good Scan Probe skills.

Important Note:

Standing is only checked by the starter agent. After that all subsequent agents within the Epic Arc will not check standings.


Mission 7 - Some Light Theatrics

In this mission, you have to make NOH think that the CPF compound they are watching has been destroyed. You have to hack into the electronic surveillance(a CPF Habitation Module) and take the security forces out before it explodes, and then return to the agent. You have to be quick however, as the CPF compound explodes about 30 seconds after you hack into it, and if you fail to retrieve the CPF Security Personnel you will fail the mission.


Mission 7A - The Crimson Decoy

Faction: Blood Raiders
Mission type: Encounter
Space type: Normal space
Web/Scramble: 
Damage dealt: Em/Therm
Reccomended damage dealing: EM/Therm
Minimum recommended ship class: Battleship
Extras: Energy Neut / Tracking Disruption


Single Pocket

Initial Group (40km) Auto Aggro
7x Battleship (Corpus Patriarch, Cardinal, Harbinger,) Energy Neut (25km)
2x Battleship (Dark Corpus Harbinger) Spawn Trigger (Last Ship Destroyed)
4x Cruiser (Corpum Dark Priest, Shadow Sage)
2x Elite Cruiser (Dark Corpum Arch Templar) Tracking Disruption
3x Frigate (Elder Corpii Diviner, Reaver, Raider)

Spawn (30km) Auto Aggro
2x Battleship (Corpus Pope)
5x Battlecruiser (Corpatis Phantom)
2x Frigate (Elder Corpii Herald)

Tip = Warp to 100km and lead the initial group out to 150 to 175km range. Keep at least 30km range from the 7 Corpus Battleships (Neut). Destroy the 2 Dark Corpus Harbinger Battleships last to trigger spawn.


Mission 7B - Pre-Emptive Opportunities

Faction: Mercenaries
Mission type: Encounter
Spacetype: Normal space
Web/scramble: Yes, Frigates/Elite Frigates/Spider Drones
Damage Received: Exp/Kin/Therm/EM
Recommended Damage Dealing: Therm/Exp
Minimum recommended ship class: Battleship

Notes:
Waves are time based (3-5min) with no trigger. The final wave is very strong, might consider getting help from friends.

Single Pocket

Initial Group
2x Battleship (Mercenary Overlord)
5x Cruiser (Mercenary Lieutenant)
5x Frigate (Mercenary Fighter)

Reinforcement Wave 1 (after 3-5min)
2x Battleship (Mercenary Overlord)
2x Cruiser (Mercenary Lieutenant)
3x Frigate (Mercenary Elite Fighter)

Reinforcement Wave 2 (after 3-5min)
2x Battleship (Mercenary Overlord)
2x Drone (Spider Drone I) Web/Scram

Reinforcement Wave 3 (after 3-5min)
2x Frigate (Mercenary Wingman) Web/Scram
6x Elite Frigate (Mercenary Elite Fighter)

Reinforcement Wave 4 (after 3-5min)
6x Cruiser (Mercenary Corporal)

Reinforcement Wave 5 (after 3-5min)
6x Battleship (Mercenary Overlord)
6x Cruiser (Mercenary Corporal)
1x Elite Cruiser (Mercenary Commander)
4x Frigate (Mercenary Wingman (Frigate) Web/Scram
3x Drone (Spider Drone II) Web/Scram

Note:
The Mercenary Wingmen may web and warp scram. The Spider Drones are very quick. Upon warping to the destination you will receive the following Objective - Destroy The Logistics Center. There are no additional spawn waves when shooting the structure. However, it does have a lot of armor and structure points :)


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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