Id & Egonics Inc. posted by titoironman, May 9, 2016, 10:17

Faction: Amarr / Caldari (2nd pocket only)
Mission type: Storyline - Encounter
Space type: Deadspace, gated
Damage dealt: EM/Therm/Kinetic
Web/scramble: N/A
Recommended damage dealing: EM/Therm - Amarr, Kin/Therm - Caldari (2nd pocket)
Minimum recommended ship class: Battlecruiser
Extras: Weapon Disruption/Jamming

Recover 1093 units of Captives (1093m3) from the Amarr Slaver transport.

Warp In

Group 1, Distance: 10-20km

Aggro at warp-in.

3x Mercenary Frigates
3x Mercenary Cruisers
1x Mercenary Battleship (Apoc hull)


Pocket 1

Group 1, Distance: 10-20km

Aggro at warp-in.

1x Battleship (Imperial Origen)
2x Cruisers (Imperial Agatho) Disruptor
2x Frigates (Imperial Matendi, Imperial Forian)


Group 2, Distance: 10-20km

Aggro at warp-in.

1x Battleship (State Tenkyu)
2x Cruisers (State Fudai) Jamming
2x Frigates (State Shinai, State Nagasa)


Group 3, Distance: 25km

1x Amarr Slaver
1x State Transport


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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