Zealot - Standard Fits posted by titoironman, June 18, 2016, 19:01


Role
Good close range and mid range dps with pulse lasers.
No sniper role.

Skills
Certificate : Turret Control Improved
Certificate : Armor Reinforcement Standard
Medium Pulse Laser Specialization 3
Medium Beam Laser Specialization 3
Controlled Bursts 5
Heavy Assault Ships 4

Fitting Notes
Energy Locus Coordinator rig fitted : Multifrequency/Conflagration range up to 25km, Scorch range up to 58km.
Heavy Pulse fitted.
Ship's naturally high Kin-Exp resistance profile and low signature radius removes the need for any specific kinetic or explosive resist modules.
Ship's EM-Thermal resistance profile raised for better defence against more damaging laser hits.
Typical rigs : Energy Locus Coordinator / Energy Burst Aerator or Collision Accelerator / Ancillary Current Router / Anti-EM Pump.
Faction EM armor hardener deliberately fitted to save CPU and minimize EM-Thermal resist loss if turned offline.

Site Doctrines

Vanguard
Stationary fleets do not require for afterburner to be fitted.
Mobile fleets require either an afterburner or MWD to be fitted, plus sometimes a Code Breaker module.
Heavy Pulse Laser fitted (typical).

Assault/HQ
Afterburner fitted (typical).
Heavy Pulse Laser fitted (typical).


Standard Fits

Vanguard | Assault/HQ

Imperial Navy Energized Adaptive Nano Membrane
Centum A-Type Energized Thermic Membrane
True Sansha Armor EM Hardener
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
1600mm Reinforced Steel Plates II

Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier | 10MN Afterburner II

Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II

Medium Ancillary Current Router I
Medium Energy Locus Coordinator II


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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