Liberate the Miners - Amarr Empire posted by titoironman, April 24, 2016, 20:58

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: Yes, Stasis Towers, All Frigates 
Damage dealt: EM/Therm
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: 2 Battleships, 1 with passive tank and 1 with Shield Transporters
Extras: Amarr Energy Neutralizer Sentry IIIs, Tracking Disruptor

Acceleration Gate into Deadspace

Single Pocket

All groups aggro within 10 seconds of warp-in

Tower Sentries, Between 25-80km away

2 x Amarr Heavy Missile Batteries
5 x Amarr Cruise Missile Batteries
2 x Tower Sentry Amarr IIIs
2 x Amarr Stasis Towers
2 x Amarr Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 eWar frigates)

Group 1 – Broken Metallic Crystal Asteroid, 70km from warp-in
4 x Battleships (Imperial Templar Martyr) orbits at 49k

Group 2 – Amarr Control Tower, 45k from warp-in
4 x Frigates (Divine Imperial Imran/Sixtus)orbits at 4k, Web/Scramble
2 x Frigates (Divine Imperial Napat) (separate) orbits at 10k, Web/Scramble, 30% Tracking Disruptor
4 x Battleships (Imperial Templar Ultara) orbits at 49k, -Trigger 1-

Group 3 – Cloven Grey Asteroid, 55k from warp-in
4 x Battleships (Imperial Martyr*/Imperial Templar Torah) orbits at 17-44k, *25% NOS, -Trigger 2-


Spawn 1, Around Amarr Control Tower
4 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49k

Spawn 2, Around Cloven Grey Asteroid
4 x Battleships (Imperial Templar Dominator/Martyr ) orbits at 17-49k, -Trigger 3-

Spawn 3, Around Cloven Grey Asteroid
4 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49k, -Trigger 4-

Spawn 4, Around Cloven Grey Asteroid
2 x Battleships (Imperial Templar Judgment) orbits at 49k

Tips:
Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates. Or plan a capacitor that receives an additional 80 units/s. 
Maximum damage dealing of initial groups are 1806 hp/s (EM 58%, Therm 42%)

Mission flagged complete when all ships are destroyed.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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