Fortress, The - Caldari State posted by titoironman, April 24, 2016, 20:30

Faction: Caldari
Mission type: Encounter
Space type: Normal Space, not gated
Web/Scramble: Yes, All Frigates
Damage dealt: Kin/Therm
Recommended damage dealing: Kin/Therm
Minimum recommended ship class: 2 Battleships, 1 with passive tank and 1 with Shield Transporters
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jammer

Direct warp into Normal Space. No Gate

Warp-In
Ships 45-50km from warp-in unless you select to warp to a different distance. All ships aggro at warp-in

8 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, Web/Scramble
3 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k
9 x Battleships (State Shukuro Bishamon/Daijo/Shogun) orbits at 33 – 35km
4 x Tower Sentry Caldari III
5 x Caldari Cruise Missile Batteries
7 x Caldari Energy Neutralizer Sentry IIIs

Capital Ship Maintenance Array Spawns:

When the Maintenance Array is reduced to 40% Shields there spawns:
10 x Fighters (State Fighter) Capital Ship Maintenance Guards

When the Maintenance Array is reduced to 0% Shields, there spawns:
4 x Frigates (Taibu State Nagasa) orbits at 3k, Web/Scramble
6 x Cruisers (Taibu State Daimyo/Shugo) orbits at 17km, 35% ECM Jammers
8 x Battleships (State Shukuro Shogun) orbits at 33km
4 x Tower Sentry Caldari III

When the Maintenance Array is reduced to 50% Hull there spawns:
10 x Fighters (State Fighter) Capital Ship Maintenance Guards

Tips:
Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries
Maximum damage dealing of initial groups are 1,695hp/s (Kin 85%, Therm 15%)
Mission flagged complete Maintenance Array is destroyed, whether all ships are destroyed or not


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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