Dirty Job, Part 5 of 5 posted by titoironman, April 24, 2016, 20:21

Part 5 of 5 (Part 4 called: "Informed Attack")

Faction: Minmatar / Mercenaries
Mission type: Encounter
Space type: Deadspace, not gated
Web/Scramble: none
Damage dealt: Therm/Expl/Kin/EM
Recommended damage dealing: Ex/Therm
Minimum recommended ship class: 2 Battleships, 1 with passive tank and 1 with Shield Transporters
Extras: NOS 

Direct Warp into Deadspace

Warp-In
Ship at 20km. No aggro until first shot.

1 x Carrier (Republic Harkal) NOS

Carrier Spawns

Shooting the Carrier will spawn
5 x Fighters (Republic Fighter) orbits at 3km
Each original Fighter will replace itself 8 more times if destroyed
40 x more Fighters (Republic Fighter)

At 90% Armor there spawns:
3 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more
3 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 2 Corporals
2 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4km

At 50% Armor there spawns:
4 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more
3 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 3 Corporals
3 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4km

At 10% Armor there spawns:
3 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more
3 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 2 Corporals
2 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4km

At 90% Structure there spawns:
1 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 4 more
4 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 5 Corporals
5 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4km

At 50% Structure there spawns:
2 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 4 more
4 x Frigates (Mercenary Elite Fighter)
3 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 3 Corporals
3 x Cruisers (Mercenary Corporal)
3 x Battleship (Mercenary Overlord) orbits at 4km

Tips:
Use a Passive Tank, get the Carrier’s NOS on your drones, or plan a capacitor that receives and extra 40 units/s
Maximum damage dealing of Fighters plus a Mercenary Spawn is 1341 hp/s (Therm 40%, Expl: 25%, Kin: 23%, EM 12%)

Mission is flagged complete when the Carrier is destroyed.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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