Big Sting, The - Amarr Empire, Part 1 of 3 posted by titoironman, April 24, 2016, 18:29

Part 1 of 3

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, not gated
Web/Scramble: Yes, All Frigates
Damage dealt: EM/Therm
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: 2 Battleships, 1 with passive tank and 1 with Shield Transporters
Extras: Energy Neutralizer Sentry IIIs, NOS


Direct warp into Deadspace. No gate.

Warp-In

Note:
Only the Special Forces Squadron that appears at 8 minutes after warp-in needs to be destroyed to complete this mission. However, if you approach to under 10km from the Ghost Ship, it will trigger numerous additional spawns that are optional to destroy. Realize that sometimes this accidentally occurs at warp-in. The Warp-In Beacon is 12km from the Ghost Ship, and your exact warp-in spot can be + or – 2.5km from this beacon. If your warp-in does not land you within the 10km proximity, and if you don’t want to trigger these spawns, then be sure to head away from the Ghost Ship after warp-in.

Objective Group
Special Forces Squadron: spawns at 35 – 45km away at 8 minutes after warp-in:

4 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Scramble/Web
6 x Cruisers (Divine Imperial Justicar/Champion/Ambrose*) orbits at 7-32km, *NOS
6 x Battleships (Imperial Templar Martyr), orbits at 49km
4 x Tower Sentry Amarr III
2 x Amarr Cruise Missile Battery
2 x Amarr Energy Neutralizer Sentry III


Optional Spawns
Ghost Ship Spawn - Proximity Triggered: When you approach to under 10km from the Ghost Ship, there spawns:

6 x Frigates (Divine Imperial Imran/Paladin/Valok) by just shooting a frigate Triggers 1a
3 x Cruisers (Divine Imperial Champion/Justicar) by just shooting a cruiser Triggers 2a

Spawn 1a
6 x Battleships (Imperial Templar Martyr), orbits at 49km, Trigger 1b

Spawn 1b
3 x Frigates (Divine Imperial Paladin/Nabih/Sixtus) orbits at 4-16km, Scramble/Web
3 x Battlecruisers (Imperial Templar Justicar/Champion) orbits at 110-22km
4 x Battleships (Imperial Templar Martyr/Ultara) orbits at 49km

Spawn 2a
3 x Battleships (Imperial Templar Martyr), orbits at 49km, Trigger 2b

Spawn 2b
2 x Cruisers (Divine Imperial Justicar) orbits at 14km
4 x Battlecruisers (Imperial Templar Justicar/Champion) orbits at 10-22km
4 x Battleships (Imperial Templar Martyr/Ultara) orbits at 49km

Tips:
Special Forces Squadron deals 1355hp/s (EM: 57%, Therm: 43%)
If triggered, initial Ghost Ship spawns will deal an additional 1484 hp/s (EM: 54%, Therm: 46%)


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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