War Situation posted by titoironman, April 24, 2016, 12:53

Note:
There are two versions of this mission pair with the same name. Version A consists solely of two courier missions and is suitable for a shuttle. Version B is laid out below.

Declining the combat version might give you the courier version of this mission.


Part 1 of 2

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: N/A
Damage dealt: EM/Therm
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battleship


Single Pocket

4x Frigates (amarr Navy Soldier)
2x Cruisers (Amarr Navy Maller)
2x Battleships (Amarr Navy apocalypse)

Remember to destroy the lookout post.


Part 2 of 2

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: Yes, Support frigates
Damage dealt: EM/Therm
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battleship


Pocket 1

5x Frigates (Amarr Navy Gamma Support Frigate Warp Scramble/Web/Scout/Crucifier)
3x Cruisers (Amarr Navy Maller)
1x Battleship (Amarr Navy Armageddon)


Pocket 2

6x Frigates (Amarr Navy Crucifier/Amarr Navy Scout/Amarr Navy Soldiers)
4x Cruisers (Amarr Navy Maller)
2x Battleships (Amarr Navy Apocalypse)
1x Battleship (General 'Buck' Turgidson/Apocalypse) Orbit distance: 40km (Use EM weapons!!!)

Note:
One of the Apocs might move away to approx 250km away from you, but it will return back to it's original position.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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