Unauthorized Military Presence - Angel Cartel posted by titoironman, April 24, 2016, 12:29

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: Yes, Elite Frigates, Cruisers (Gistum Defeater/Breaker) 
Damage dealt: Exp/Kin
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battleship
Extras: Target Painter (Gistii Ruffian, Gistum Smasher)


The warp gate into the pocket is guarded by a small group of ships. You will need to eliminate all ships to unlock the gate.

Warp Gate Guards:

(20-30km) May get Aggro at warp in from all but BCs

2x Destroyers (Gistior Defiler)
3x Cruiser (Gistum Liquidator/Marauder)
2x Battlecruisers (Gistatis Primus, Gistatis Legionnaire)


Single Pocket

No aggro upon warp-in.

Group 3 has a proximity aggro of about 80km. You may engage this group independently by moving closer to it.
DO NOT deploy drones to attack Group 3. Any drones/fleet members attacking Group 3 will draw aggro from Group 1 & 2.

Group 1: Minmatar Commercial Station Ruins (75-80km)
4x Frigates (Gistii Nomad/Ruffian)
2x Elite Frigates (Arch Gistii Impaler/Hunter) Web/Scramble
6x Cruisers (Gistum Marauder/Liquidator)
2x Battleships (Gist Commander/General)

Group 2: Manufacturing Facility Control Tower (80-90km)
7x Frigates (Gistii Nomad/Ruffian/Hunter/Impaler)
5x Cruisers (Gistum Smasher/Crusher/Marauder/Liquidator) Target Painter (Gistum Smasher)
1x Battlecruiser (Gistatis Legionnaire)

Group 3: Ripped Superstructure (100-110km)
3x Frigates (Gistii Hunter/Impaler)
3x Destroyers (Gistior Defiler/Haunter)
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion) Web (Gistum Defeater/Breaker)
1x Battleships (Gist Warlord/War General)
2x Angel Cartel Personnel Transport

Tip:
Mission is flagged completed once you have killed all ships from Group 3.
Don't forget to loot the 10x Marines from the Angel Cartel Personnel Transport wrecks.
Don't attack the Transport ship in Group 3 till you have eliminated most of the other groups. This will aggro all groups.

Blitz:
Eliminate the small group at the warp gate.Move closer to Group 3 to get aggro.
Eliminate all ships from this group.
Loot the Marines from the transport wrecks.

Standing loss:
Killing the Transport Ship incurs a -4.0% of standing loss.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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