Stop the Thief posted by titoironman, April 19, 2016, 20:58

Faction: Mercenaries
Mission type: Encounter
Spacetype: Normal space
Web/scramble: Yes, Frigates (Shadow's Wingman, Mercenary Wingman)
Damage Received: Exp/Kin/Therm/EM
Recommended Damage Dealing: Therm/Exp
Minimum recommended ship class: Battleship


Initial Group aggros at warp-in.

Killing the Mercenary Overlord battleship will trigger spawn.

Notes:
Normal space mission with no gate (you may select "warp-to" distance prior to visiting the mission area). You warp in near the initial position of the Mercenary Overlord battleship. When you kill it, the next wave with Web/scramble frigs and cruisers will spawn right on you. The six Shadow's Grunt cruisers deal a high amount of EM damage. Shadow grunt
Spawn may aggro drones. 

Possible safe tactic: Warp in, align, kill Overlord, instantly warp out before scrambles lock on, then warp back at 50-100km, make sure you're outside of cruiser's range. Then aggro and use mwd to separate frigs. Count on webbing if frigs come too close! After this keep aligning of course.
Alternatively: Select "warp-to" distance between 50-100 km, kill all the inital ships except the Overlord. Kill the overlords and then pick off the spawn as they approach.

Initial Group:

Center (23km)
1x Battleship (Mercenary Overlord - Trigger) Scourge Heavy Missile

Left (90-100km)
6x Frigates (Mercenary Wingman) Web/Scramble

Right (123-128km)
4x Cruisers (Mercenary Lieutenant) Bloodclaw Light Missile

Spawn: (20-25km)
4x Frigates (Shadow's Wingman - Mercenary Wingman) Web/Scramble
6x Cruisers (Shadow's Grunt - Mercenary Commander) Scourge Heavy Missile
2x Battleships (Shadow's Goon - Mercenary Overlord) Scourge Heavy Missile
1x Battleship (Shadow - Mercenary Overlord) Scourge Heavy Missile

Tips:
You can now warp in at any distance (not deadspace).
For Spawn: To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambling frigates and shift your primary target accordingly.

Mission is flagged completed after you have eliminated Shadow. Don't forget to loot (or buy from market) the 1x Report dropped (needed to complete the mission).

For Snipers: warp to mission at 70km, main BS will be within 40km and reinforcement group over 100km out. This prevents spawn groups from appearing next to you, respawn group will be 40km away as well making aggro and ships manageable.

Blitz:
Eliminate the Mercenary Overlord battleship to trigger the spawn. Watch out for any incoming Mercenary Wingman frigates that web/scramble. 
Eliminate Shadow. Loot (or buy from market) the 1x Report dropped and warp out.
The Report is not a specific item. This mission can be closed using any Report sold by NPC corps on the market.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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