Score, The - Sansha's Nation posted by titoironman, April 19, 2016, 20:55

Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: None
Damage dealt: EM/Therm
Recommended damage dealing: EM/Therm
Minimum recommended ship class: Battleship
Extras: Tracking disruption (Centus Plague Lord)

Note:
Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended.

All acceleration gates for this mission are locked until you have eliminated all hostile ships.


Pocket 1

No aggro at warp-in.

Group 1 can be independently attacked without drawing aggro. Drones can be safely deployed as per normal.

Distance to warp gate = 58km

Group 1: Cloven Grey Asteroid (33-37km)
1x Destroyer (Centior Abomination)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)

Group 2: Acceleration Gate & Hollow Asteroid (52-84km)
7x Frigates (Centii Butcher/Manslayer)
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
1x Battleship (Centus Savage Lord)


Pocket 2

No aggro at warp-in.

Attacking Group 2 will aggro the entire pocket. Attacking either Group 1 or Group 3 can/will aggro Group 2.

Distance to warp gate = 54km

Group 1: Giant Snake-Shaped Asteroid (42-50km)
2x Destroyers (Centior Cannibal/Devourer)
4x Cruisers (Centum Hellhound/Fiend)
2x Battlecruisers (Centatis Specter)

Group 2: Acceleration Gate (60-65km)
3x Battleships (Centus Mutant Lord/Slave Lord)

Group 3: Barren Asteroid (74-76km)
4x Cruisers (Centum Multilator/Torturer)
1x Battleship (Centus Mutant Lord/Slave Lord)


Pocket 3

Group 1 may or may not aggro at warp-in.

Group 1 & 2 can be independently attacked without drawing aggro. Attacking Group 3 will aggro the entire pocket.

Group 1:Asteroid Station (55-60km)
3x Frigates (Centii Butcher/Manslayer)
1x Destroyer (Centior Abomination/Monster)

Group 2: Asteroid Colony (58-64km)
3x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Daemon/Behemoth)

Group 3: Asteroid Mining Outpost (70-80km)
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)

Tip:
Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).

Blitz:
Pocket 1 & 2 : Eliminate all hostile ships to unlock the warp gates.
Pocket 3 : Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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