Ritualist Raids posted by titoironman, April 18, 2016, 21:05

Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: None
Damage dealt: EM/Therm
Reccomended damage dealing: EM/Therm
Minimum recommended ship class: Battleship
Extras: Tracking Disruptor, NOS (Corpus Harbinger - 25km range)


Pocket 1

No aggro at warp-in.

Proximity aggro range for the Blood Cruise Missile Batteries is about 30km.
The warp gate is locked until all hostile ships have been eliminated.

Single Group: (30-35km)
2x Blood Cruise Missile Battery
3x Frigates (Corpii Collector/Seeker) Tracking Disruptor
9x Destroyers (Corpior Cleric/Devoter/Friar/Templar)
4x Battlecruisers (Corpatis Bishop/Shade/Fanatic Seer)
2x Battleships (Corpus Monsignor/Harbinger) NOS

Tip:
Eliminate the battlecruisers, destroyers and cruise missile batteries first, to reduce incoming DPS. If you do not move when you first warp-in Cruise Batteries will not aggro you.


Pocket 2

At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range.
No NPC ships will aggro UNTIL you start your attack.

Single Group: (20-35km)
6x Blood Raider Sentry Gun
6x Blood Raider Heavy Missile Battery
3x Frigates (Corpii Engraver/Reaver)
6x Destroyers (Corpior Devoter/Cleric/Friar)
9x Battlecruisers (Corpatis Bishop/Seer/Shade)
2x Battleships (Corpus Patriarch/Pope)

Tip:
The sentry guns/missile batteries, each have an aggro & shooting range of 30km. Before starting your attack, move away > 30km to remove them as a threat. Eliminate the battlecruisers and destroyers first, to reduce incoming DPS.

Mission is flagged completed once you have destroyed the Blood Raiders Cathedral and eliminated all defending 2x battleships and 6x destroyers.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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