Pot and Kettle, Part 1 and 2 of 5 posted by titoironman, April 18, 2016, 20:43

Part 1 of 5

Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Web/Scramble: Yes, Frigates
Damage dealt: EM/Therm
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battleship
Extras: Tracking Disruption (Frigates)

Single Pocket

Warp in at about 50km from the nearest group.

1x Prophecy Battlecruiser
10x HACs (may be battlecruisers when entering as BC?)
1x Cruise Missile Battery
2x Heavy Missile Batteries

Notes:
When you fire on the Prophecy pretty much everything aggros except the Prophecy may not aggro. There are two timed spawns (only a few minutes after you warp in and quickly after each other) of each.

4-5x Elite Frigates (Tracking Disruption)

Destroying the Prophecy causes a spawn of:
4x Cruisers

Final spawn, caused by destroying the previous spawn:
5x Cruisers

Blitz:
Kill the Prophecy, warp out.

Standing loss:
0.018% with Amarr Empire (per standing tick - can be done in 15 minutes easily with a Paladin for example - did not destroy the towers)


Part 2 of 5 ("Mine Sweeper")

Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace, gated
Web/scramble: None
Damage dealt: Exp/Kin/Therm
Recommended damage dealing: EM/Therm
Minimum recommended ship class: Battleship

Notes:
There are 6 mines at warp-in 22km - 70km away. After one mine explodes 4 new mines spawn. After shooting 4 more mines there's another spawn of 4 mines + the "Amarrian drone mine 1". 

After blowing up "Amarrian drone mine 1" the mission is over.

Upon firing on the Mines, 4 Amarr Smart Drones (really Rogue Drone Cruisers and Battlecruisers) will appear around the mine, and your ship (and any in your fleet on the grid) will take 600-1000 damage. Destroy the drones after each mine to avoid being swamped.

Blitz:
For snipers: snipe all of the mines from as far away as you can. Keep shooting the mines until the "Amarrian drone mine 1" spawns. Blow that one up, and mission is completed. (Note: When I did the mission Drones didn't attack until blowing up the last 3 mines - NikalVaszol.) Using this blitz you can do the mission in less than 10 minutes, easily. For ships with high alpha strike: if you can kill a mine in one volley (by grouping your turrets/launchers), it will not spawn any NPCs. Mines have 1200 hp each. Using this method you can complete the mission in two minutes in absolute safety.

Standing loss:
2.4% with Amarr Empire (per standing tick) for destroying the mines (show as "Amarr Lookout")


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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