In The Midst of Deadspace, Part 3 of 5 posted by titoironman, April 17, 2016, 12:22

Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Web/Scramble: Yes
Damage dealt: EM/Therm
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battleship
Extras: Bring an Afterburner!


Pockets 1 and 2

Empty, but full of Veldspar & Scordite asteroids.

Acceleration gate in Pocket 1 is 35km away.
Acceleration gate in Pocket 2 is 10km away.


Pocket 2

If you can, fit an afterburner as you have to fly about 50 km to get to the gates in the first two pockets.


Pocket 3

Everything aggros within seconds once you warp in.

5x Frigates, Amarr Navy Delta II Support Frigate (Web/Scramble)

6x Cruisers:
3x Amarr Navy Officers, 
3x Amarr Navy Omens

2x Battleships
2x Amarr Navy Apocalypse

Force field is 90 km away.

Destroy the force field, retrieve the container from the Imperial Armory ( do not destroy it, you have to fly to it - consider using a frigatte with MWD after clearing the Amarr Navy ships and the force field). The gate permit received as a reward is required for part 4 and part 5 of this mission.

Standing loss:
2.4% loss with the Amarr Empire per standing tick (15 minutes).


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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