Blockade, The - Serpentis posted by titoironman, April 17, 2016, 11:18

Faction: Serpentis
Mission type: Encounter
Space type: Normal space
Web/Scramble: Yes, Stasis Tower, Guardian frigates in final spawn
Damage dealt: Therm/Kin
Reccomended damage dealing: Kin/Therm
Minimum recommended ship class: Battleship
Extras: Extreme dampening by Guardians (both frigates and cruisers), additionally by Vice Admirals. 

Single pocket

Spawns and triggers vary. Below is an example of waves. Usually the odd-one-out battleship is the trigger in this mission.

All groups auto-aggro. Drones might get aggroed.

Initial Group
5x Battleships:
1x Core Port Admiral Trigger
4x Core Rear Admiral
3x Destroyers (Corelior Sentinel)
1x Stasis Tower (Web/Scramble)

Spawn 1, 45km - 85km away

5x Battleships:
1x Core Vice Admiral Trigger
4x Core Rear Admiral (Orbit at 37km)
3x Battlecruisers (Corelatis Platoon Leader)

10x Cruisers:
3x Corelium Guardian Chief Watchman
7x Corelium Guardian Chief Sentinel
3x Destroyers (Corelior Trooper)

Spawn 2
50km - 90km away
4x Battleships:
1x Core Vice Admiral Trigger
3x Core Rear Admiral
1x Destroyer (Corelior Sentinel)
1x Frigate (Coreli Guardian Patroller) (Web/Scramble)

Spawn 3, 70km - 90km away

5x Battleships:
1x Core Rear Admiral Trigger
4x Core High Admiral
2x Cruisers (Guardian Chief Guard)
2x Frigates (Coreli Guardian Patroller) (Web/Scramble)

Spawn 4

4x Battleships:
3x Core High Admiral
1x Core Lord Admiral
4x Frigates (Coreli Guardian Watchman/Initiate) (Web/Scramble)

Tips:
There is no drone agression in this mission. As especially Spawn 1 uses very heavy damping, it's advisable to leave drones out so they can start killing the damping ships. Fitting at least one Sensor Booster module is very helpful as well, do not forget to bring scripts. Or for us Missle Folks just bring a good supply of F.O.F they work well in this situation.

There is rarely another spawn along with the final one. Even more rarely this single ship spawn can be a Shadow Serpentis BS, with the usual chance for faction items and higher bounty.

Blitz:
When the Core Lord Admiral is killed, the mission is complete. Shooting the triggers first to blitz the mission is possible, but not recommended due to very high incoming dps.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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