Assault, The - Guristas posted by JakeLin, December 13, 2015, 20:13

Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Web/Scramble: Yes, Elite Frigates
Damage dealt: Kin/Therm
Recommended damage dealing: Kin/Therm
Minimum recommended ship class: Battleship
Extras: ECM Jammer (Battleships - Pith Eliminator/Exterminator and Elite Cruisers - Dire Pithum Nullifier/Annihilator)

Pocket 1

Notes
Spawn triggers are the highest bounty battleships in a particular group. Their names will randomly change, so be sure to identify them correctly via their bounties. The highest bounty battleship in Group 1 will trigger the Reinforcement Group spawn. There's fleet aggro in this pocket. First pilot to warp in will get the aggro from Group 1, but no aggro from Group 2 as per normal. Remaining fleet members who warped in later will receive aggro from Group 2 when they start to open fire on Group 1.

Auto aggro from Group 1 at warp-in. No aggro from Group 2. Group 2 will aggro on drones. The Reinforcement group might also aggro drones.

Group 1 (Auto-aggro): (15-31km)
2x Elite Frigates (Dire Pithi Wrecker/Plunderer) Web/Scramble
4x Battleships (Pith Dismantler/Obliterator/Destroyer/Eliminator) Jammer (Eliminator), Trigger on attack (highest bounty battleship)

Group 2: (75-85km)
4x Elite Cruisers (Dire Pithum Inferno/Mortifier) flameburst missile (Thermal)
3x Battlecruisers (Pithatis Assassin/Assaulter)

Reinforcement Group (Auto-aggro): (117-120km)
4x Battlecruisers (Pithatis Assassin/Enforcer)
4x Battleships (Pith Eliminator/Exterminator/Destroyer) Jamming (Eliminator/Exterminator)

Tip:
The warp gate is unlocked. It is not necessary to kill any of the ships in Pocket 1.


Pocket 2

No aggro at warp-in.

No pocket aggro if Group 1 or Group 3 is attacked (in any order). Drones can be deployed safely to attack these groups.
Attacking Group 2 will aggro Group 3. Reinforcement wave will aggro on drones. SHOOTING (including target painting) the highest bounty battleship in Group 2 will trigger the Reinforcement Group spawn.

Group 1: Ship Carcass (50-60km)
1x Elite Frigate (Dire Pithi Invader/Infiltrator) Web/Scramble
2x Elite Cruisers (Dire Pithum Abolisher/Eraser)
3x Battleships (Pith Dismantler/Extinguisher)

Group 2: Starbase Control Tower (65-70km)
2x Elite Cruisers (Dire Pithum Nullifier/Annihilator) Jamming (Nullifier/Annihilator)
5x Battleships (Pith Extinguisher/Destroyer/Eliminator/Conquistador) ECM Jammer (Eliminator) Trigger on attack (highest bounty battleship (or not))

Group 3: Caldari Station Ruins (110km)
2x Elite Frigates (Dire Pithi Infiltrator/Invader) Web/Scramble
3x Destroyers (Pithior Guerilla/Renegade)
3x Battlecruisers (Pithatis Assaulter/Enforcer)
2x Battleships (Pith Exterminator/Extinguisher/Destroyer) Jamming (Exterminator)

Reinforcement Group (40km - auto-aggro):
3x Cruisers (Pithum Eraser/Inferno/Mortifier)
4x Battleships (Pith Eliminator/Exterminator) Jamming (Eliminator/Exterminator)

Secondary Reinforcement Group (first noted in Jan. 2012)
(May or may not spawn, triggered by defeat of group 3)
2x Cruisers (Pithum Eraser/Inferno/Mortifier)

Tip:
Destroying the Starbase Control Tower will prevent reinforcement group from appearing. It will however, aggro Group 2 in the process. Recommended order of elimination : Group 1, Group 3 and finally Group 2 (also including Reinforcement Group when triggered). Mission is flagged completed once you have eliminated ALL ships in the original Group 3.

Blitz:
Pocket 1: Warp through the gate without killing anything.
Pocket 2: Aggro Group 3 (only) and eliminate ALL ships in Group 3. Warp out.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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