Angel Extravaganza, Pocket 2 and 3 of 5 posted by JakeLin, December 13, 2015, 20:10

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Web/Scramble: Yes, Elite Frigates (Angel Webifier/Angel Viper), Spider Drones
Damage dealt: Exp/Kin
Recommended damage dealing: Exp/Kin
Minimum recommended ship class: Battleship
Extras: Target Painters (Arch Gistii Ruffian/Nomad/Saint)


Pocket 2

Auto-aggro from Initial Group at warp-in. Spawn is triggered when the trigger battleship is killed. The spawns may target drones.

Initial Group:
2x Destroyers (Gistior Seizer/Trasher)
2x Battlecruisers (Gistatis Tribunus/Praefectus)
1x Battleship (Gist Warlord 7,600/Saint 33,700) Trigger (Gist Warlord/Gist Saint)

Spawn 1: (32-42km)
2x Battlecruisers (Gistatis Tribuni/Tribunus)
2x Battleships (Gist Warlord 7,600/War General/Saint/Nephilim) Trigger (Gist Warlord/War General) Target Painters (Gist Saint)

Spawn 2: (60km)
2x Elite Frigates (Angel Viper/Webifier) Web/Scramble
1x Elite Cruiser (Arch Gistum Liquidator/Marauder)
2x Battlecruisers (Gistatis Primus/Tribuni)
1x Battleship (Gist Saint/Nephilim) Target Painters (Gist Saint)

Tip:
Destroying the Angel Control Tower doesn't prevent Spawn 2 from spawning.


Pocket 3

Auto-aggro from Initial Group at warp-in.

Initial Group:
3x Angel Sentry Gun
7x Angel Light Missile Battery
2x Angel Heavy Missile Battery
1x Battleship (Gist General/Commander)

Tip:
It is not necessary to kill all the sentries and missile batteries.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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