Intercept The Saboteurs - Amarr posted by JakeLin, December 13, 2015, 15:24

Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Webber/scramble: Yes, Divine Imperials
Recommended damage: Exp/Kin
Minimum recommended ship class: Battlecruiser
Extras: NOS (Imperial Tamir)

Initial Gate, 10-25km.

6x Frigates (Imperial Felix/Paladin)

Single Pocket, 5 groups

Group 1, 40-50km
5x Cruisers (Imperial Agatho/Donus/Mathura/Muzakir)
Note: Attacking group 1, group 2 aggros.

Group 2, 60-70km
2x Frigates (Divine Imperial Felix/Imran/Nabih/Sixtus) (web/scram)

Group 3. 85-107km
8x Frigates (Imperial Felix/Forian/Matendi/Paladin)
5x Crusiers(Imperial Agatho/Donus/Mathura/Muzakir)

Note:
Attacking group 3, group 4 aggros.

Group 4, 100-117km
3x Frigates (Imperial Felix/Imran/Nabih/Paladin)
2x Frigates (Devine Imperial Felix/Imran)
2x Destroyers (Imperial Crusader/Templar Caius)
2x Cruisers (Imperial Muzakir/Tamir/Templar Muzakir) (Tamir nos's)
3x Transports (Amarr Transport Ships)

Note:
Attacking group 4, groups 3 & 5 aggro.

Group 5,  100-117km
3x Frigates (Imperial Felix/Paladin)
2x Destroyers (Imperial Caius/Exarp)
2x Cruisers (Imperial Agatho/Donus)

Note:
Attacking group 5, group 4 aggros.

The mission objective drops from the last ship destroyed in group 4.

Blitz:
Kill group 4, loot the can which is dropped from the last ship in group 4. Make sure you can tank group 3, 4 and 5 at the same time

Note:
The loot is also pretty poor, and most of it ended up being Amarr Tags.

Standing loss:
Killing one of the transporters incurs a 2.4% standing penalty.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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