Angel Strike, Part 9 to 10, Sansha's Nation posted by titoironman, October 12, 2015, 6:40

Part 9 - Retrieve the Prisoners

Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: None
Damage dealt: EM/Thermal
Recommended damage dealing: EM/Thermal
Minimum recommended ship class: Battlecruiser

Single pocket

1st Group: 25km
3x Centum Execrator(63k)

2nd Group: 30km
1x Centatis Specter(135k)
3x Centii Butcher(9k)
2x Centii Manslayer(8k)

3rd Group: 40km
1x Centatis Specter(135k)
2x Sansha's Demon (30k)
1x Sansha's Berserker (25k)

4th Group: 60km
2x Centatis Specter(135k)
3x Centior Misshape(11k)


Part 10 - Final Battle

Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: None
Damage dealt: EM/Thermal
Recommended damage dealing: EM/Thermal
Minimum recommended ship class: Battlecruiser

This is the most challenging level, first time you will come up against battleships in this storyline.

First Pocket:

Aggro at warp in.

2x Tower Sentry Sansha III
1x Centum Hellhound
2x Centii Butcher
1x Centii Manslayer

Second Pocket

1st Group:
1x Centatis Wraith
1x Centatis Specter

2nd Group:
1x Centatis Devil
2x Centior Canibal
3x Centior Misshape

3rd Group:
1x Centum Fiend
1x Centum Hellhound
3x Centii Butcher
1x Centii Manslayer

4th Group:
2x Centum Torturer
3x Centii Enslaver
1x Centii Plague

3rd pocket

Group 1
2 battlecruisers, below 5km, not sure whether they aggro as i shot them first ;p

Group 2
4 destroyers
2 battlecruisers

Group 3 and 4
The two battleship groups to the left and right, approx 70km out. The two battleship groups contain 5 Tyrants each (1.2M bounty), and some BC, the left group has some elite frigates as well. Easy to tank 5 Tyrants in their optimal range with 2 active LARs.

Killed 1st/2nd before engaging the structures.

Blitz:
Destroy the Sensor Structure.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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