Illegal Activity - Part 1 and 2 of 3 posted by titoironman, October 11, 2015, 11:15

Faction: Gallente
Mission type: Encounter
Space type: Normal Space
Web/Scramble: Yes, Delta II Support Frigates (Part 1 of 3)
Damage dealt: Kin/Therm
Recommended damage dealing: Therm/Kin
Minimum recommended ship class: Cruiser


Part 1 of 3

Group 1 (20km) (Auto Aggro) (Spawns after 30 seconds)
2x Frigates (Federation Navy Soldier)
2x Frigates (Federation Navy Delta II Support Frigate)
Support frigates Web
Orbit at 2km-500m

Group 2 (45km) (Spawns at same time as Group 1)
4x Frigate (Gallente Miner)

Group 3 (55km) (Spawns a few minutes after Group 1/2)
3x Frigates (Gallente Navy Atron)
1x Frigate (Gallente Navy Officer)

Blitz:
On warp in fly straight for the Ruined Neon sign, you can avoid auto aggro of Group 1 if fast enough.
Wait for group 3 to spawn. Kill them, loot Gallente Light Marines from can. Warp out


Part 2 of 3

Single Group (55km) (Transmission then Auto Aggro)
6 x Frigate (Federation Navy Soldier)
6 x Frigate (Federation Navy Atron)

Tip:
Stay more than 10km away from the ships and they never even fire.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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