Clearing A Path posted by titoironman, October 9, 2015, 10:02

Faction: Gallente
Mission type: Encounter
Space type: Deadspace, gated
Web/Scramble: None
Damage dealt: Kin/Therm
Recommended damage dealing: Therm/Kin
Minimum recommended ship class: Cruiser


Pocket 1

Group 1 (Aggro)
Distance: 25 to 30 km
8x Frigates:
6x (Federation Praktor Belos)
2x (Federation Praktor Happago)

Next wave spawns when all ships are dead.

Group 2
Distance: 25 - 30 km from original warp-in point.
8x Destroyer (Orbit <4000m):
6x (Federation Praktor Phalarica)
2x (Federation Praktor Machina)

Killing last ship spawns the next wave.

Group 3
Distance: 35 km
4x Cruiser:
2x (Federation Praktor Ouragos)
2x (Federation Praktor Optioon)

Tip:
After you kill the last of these four cruisers, a further eight cruisers will spawn that you do not need to kill: you'll get a message in local from the Caldari Navy to the effect that they'll handle it from here and the mission ends.


Mission data kindly provided by eve-survival.org with full complience of the coryright rules stated. Please refer to the source for more information.
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